More MatchPoints are won and lost in competitive
auctions than in all the slams and games put together.
The reason is the frequency of such auctions and the relative
ease of bidding games.
Competitive decisions are tough !
Undercompetiting may not cost us many IMPs.
The difference
between allowing them to make 110 in 2♠ versus our –100 at
the three level means nothing at IMPs, but can mean the
difference between a near top and a near bottom score at
MatchPoints.
This is because, at Matchpoints, it is not
the size of the difference in score that matters; it is
the only that fact of a difference in score that will
gain or lose us MatchPoints.
The more tools that we have to make such decisions in contested auctions, the better. This lesson, though, will be the most difficult in our Rainbow Series, and will require the closest attention. No other lesson will affect your results more dramatically than this one !
The most flexible tool in competing is the Takeout Double in its myriad forms. Unfortunately, this is also one of the most misunderstood and misapplied bids in our arsenal. For now, let us establish general rule #1 for low level doubles:
"When in doubt, assume any double of a part score to be TAKEOUT and REMOVE it !"
In order to understand when a double is for takeout, we must first understand when it is for Penalty.
The SAYC-OK Notes say:
1. When the X is made late in the auction: e.g., 1♠-Pass-2♠-Pass-4♠-X.
2. When the X's Partner has accurately described both his strength and distribution.
3. When either partner has XX'ed earlier.
4. When either has earlier made a penalty X or a penalty pass of a Takeout X.
5. When an artificial bid has been X'ed.
6. When the major suit response to a preempt has been X'ed.
7. In borderline cases, when the X'er is behind the original bidder.
For our purposes, this excerpt suggests one simple rule for takeout doubles:
"Any double of THEIR agreed suit is for Takeout unless Doubler has trap-passed OR unless Partner has promised 2+ cards in their suit."
Consider these auctions:
Opener | Advancer | Responder | Overcaller |
1S | Pass | 1NT | 2D |
Double | . | . | . |
In the first instance, the double of 2♦ is for takeout
in many modern partnerships.
Yes, Partner has bid 1NT, but it
was as a response to 1♠ and did not suggest — let alone
guarantee — a flat hand.
The 1NT reply to 1♠ simply denies
Spade support and shows 6-9 points.
1NT Responder could be
2-5-1-5 ! Traditional players, however, will treat the double
as Penalty (i.e., any time both players have bid and they
intervene), so you may wish to discuss this with your partner.
Opener | Overcaller | Responder | Advancer |
1H | 1NT | 2H | Double |
In the 2nd auction, the double *is* for penalty in many modern partnerships, since 1NT overcall *did* promise a flat hand, including at least 2 cards in Hearts.
So how does Partner "promise 2+ cards in their suit" ?
One way is with a 1NT opening bid, overcall or rebid (but not
a 1NT response, as we saw above).
Another way is via a
takeout double of another suit.
To illustrate, here a double
of 1♠ is penalty, because Partner's takeout double implied 4 Spades:
Opener | Doubler | Responder | Advancer |
1D | Double | 1S | Double |
And, of course, the most obvious way to show more than one card in a suit is to bid it !
Opener | Overcaller | Responder | Advancer | Explanation of Action |
1S | 2S | Double | . | Penalty. |
Opener | Overcaller | Responder | Advancer | Explanation of Action |
1S | 2S | Pass | Pass | – |
Double | . | . | . | Penalty. |
«What does "trap pass" mean ?» you may ask.
Sometimes RHO opens our best suit, catching us with
a good hand.
In such instances, when we Pass our RHO's
first bid, and then double RHO, when RHO rebids
that suit, this is penalty.
We also need an opening bid
for such business double; any such double by a passed hand
is for takeout.
Opener | Doubler | Responder | Advancer | Explanation of Action |
1S | Pass | 1NT | Pass | – |
2S | Double | . | . | Penalty — else double last turn ! |
In order to have a profitable penalty double of such a low-level contract, we would need to be stacked in Right Hand Opponent's suit. Hence, such a "pass then double" will be penalty, only if we are doubling RHO. It does not apply if doubling LHO's suit in the passout seat.
Opener | Advancer | Responder | Doubler | Explanation of Action |
1S | Pass | 1NT | Pass | – |
2S | Pass | Pass | Double | Balancing (i.e., takeout). |
Opener | Doubler | Responder | Advancer | Explanation of Action |
. | Pass | Pass | Pass | – |
1S | Pass | 1NT | Pass | – |
Pass | Double | . | . | Balancing by a passed hand. |
1. A double of Opener's suit doesn't promise 2+ cards in the three unbid suits ! Wouldn't we double 1♣ with:
A K Q x x x x | — | A K x | A x x |
Consider these two situations:
| ||||||||
|
The first double shows a significantly better hand than the second double. But why ?
The difference is in the level of risk. The first Doubler didn't know whether or not Responder had a good hand. This Doubler's partner could have held nothing. If this is the case, this Doubler is in very hot water ! Hence, this Doubler needs a good hand — 15+ points — to be "jumping in with both feet" here.
The second Doubler knows something that the first
one didn't: that Responder does not have a great hand
(since Responder did not make a move opposite Opener's
2♠ bid).
This second Doubler has some reason, then, to
suspect that hir partner holds some strength and that
there is a "balance of power" at work here.
This second
Doubler, then, is "balancing" in the passout seat in
order to scramble for a makeable contract and/or bump
the opponents up one level in the hopes of setting them.
This explains the difference between a "direct" double
(first example)
and a "balancing" one (second example).
Doubles and bids in the"balancing" seat, then, must often be "discounted" a few HCPs. Partner must be careful not to get too excited, since the balancing partner is already counting on some strength from partner !
x x x | Q x x x | A x x | K J x |
After 2♠-Double-Pass, jump to 4♥. But after 2♠-Pass-Pass-Double, you must content yourself with only 3♥.
Parenthetically, we see the same discounting with our 1NT overcalls: 1♥-1NT promises 15-18 points, but 1♥-Pass-Pass-1NT promises only 10-12 (not vul) or 12-14 (vul) points and a flat hand with little interest in the majors (else, a takeout double).
Hand #1: | K 10 x | A J x | Q 10 x x | A Q x |
Hand #2: | K 10 x | A J x | Q 10 x x | Q x x |
With Hand #1, we might overcall 1NT directly over RHO's 1♣, 1♦, 1♥ or 1♠ opening bid. Hand #2 will bid 1NT, also, but only if Opener's bid is passed around to it.
Consistent with the Law of Total Tricks, the time to defend is when you do not have a good fit. Here is an extreme example:
Opener: | A K x | x | A K x x x x | K Q x |
Responder #1: | x x x | x x x | x x x | x x x x |
Responder #2: | x x x x | x x x | x | x x x x x x |
Opener | Overcaller | Responder | Advancer |
1D | 1H | Pass | 2H |
3D | 3H | Pass | Pass |
Double | Pass | ??? | . |
Responder #1 cannot pass the double here, since Responder's ♦xxx should tell hir that Opener's ♦AK may not take tricks and there will certainly not be a Diamond ruff by the defence ! Bid 4♦ here.
Responder #2, however, can pass the double, knowing that Opener's Diamond tricks are far more likely to cash, and that a 3rd round ruff is even possible if the Diamonds break 3-3 !
One of the more useful weapons at our disposal is a type of takeout double known as a "Maximal Double". Maximal doubles occur whenever both sides have an established fit. Here, doubling the opponents for penalty is not likely to be profitable.
In older texts, the Maximal double was called a "Competitive Double". But "Competitive" was a complete misnomer, since the double does not serve to compete the part score. Rather, it aims towards game. To make the nomenclature even more confusing, "Competitive" doubles then migrated over time to mean something else entirely !
For our purposes, then, we will speak of them as "Maximal" doubles only. Whenever you hear the expression "Maximal Double", then, think "Game-Inviting Double". Our general rule here is:
"When both of us have an agreed suit, any double below the level of 3-of-our-suit by the person who first bid our suit is maximal, inviting game in our agreed suit. Bidding our suit without such a Double is competing, denying game interest."This distinction between "MAXIMAL" and "COMPETING" is vital. Remember: only the player who will be declarer can make such a double.
Opener | Overcaller | Responder | Advancer | Explanation of Action |
1H | 1S | 2H | 2S | – |
3H | Double | . | . | "Maximal", Invites 4S. |
Opener | Overcaller | Responder | Advancer | Explanation of Action |
1H | 1S | 2H | 2S | – |
3H | 3S | . | . | Competing. Does not invite 4S. |
Advancer | Opener | Overcaller | Responder | Explanation of Action |
. | 1C | 1H | 1S | – |
2H | 2S | 3H | Double | "Maximal", Invites 4S. |
Opener | Overcaller | Responder | Advancer | Explanation of Action |
1C | 1H | 2C | 2H | – |
3C | Double | . | . | "Maximal", Invites 4H. |
Opener | Overcaller | Responder | Advancer | Explanation of Action |
1C | 1H | 2C | 2H | – |
3C | Pass | Pass | Double | Optional. Partner bid Hearts 1st ! |
Opener | Overcaller | Responder | Advancer | Explanation of Action |
1H | 1S | 2H | Pass | – |
Pass | 2S | 3H | Double | Penalty. No fit is established ! |
Most experienced players play competitive doubles below the level of 3-of-their-agreed-suit. If we switch the auction a little:
Opener | Overcaller | Responder | Advancer | Explanation of Action |
1S | 2H | 2S | 3H | – |
3S | Double | . | . | Optional. Too high for "Competitive" |
... then the double is optional, asking Partner
to Pass unless Partner has extra trump length or a very
distributional hand.
By "distributional" in this sense,
we should discount any shortness in their suit, since
Partner's double suggests that Partner has length in
their trump and is therefore already aware of your
shortness.
Generally speaking, a double in the balancing (i.e., passout) seat after both sides have found a fit is co-operative, not competitive.
Opener | Overcaller | Responder | Advancer | Explanation of Action |
1C | 1S | 2C | 2S | – |
3C | Pass | Pass | Double | Co-operative (i.e., optional). |
In the above example hand, Advancer's double
could not invite game, given the fact that
Advancer limited hir hand with the 2♠ bid, and because
Overcaller has limited hir hand by passing 3♣.
Frankly, if Overcaller can't make a Maximal Double
directly over 3♣, how can they be interested in 4♠
here ? Obviously, they can't be.
Hence, the double is
co-operative, asking partner to pass or, if very weak
or holding extra Spades, remove to 3♠.
There is some question about whether or not Maximal Doubles are part of SAYC-OK. There is no mention of them in the SAYC-OK Notes. Does this mean that they are not part of the SAYC arsenal ?
No. Many integral aspects of SAYC bidding are not mentioned in these SAYC notes. A careful study of the section on what doubles are penalty finds these types of auctions conspicuous by their absence, which means that doubles in such instances show extra values. In turn, this suggests that they may be Maximal or Co-operative.
Nevertheless, this is something that you must discuss with your partner. Without such a discussion, assume that all such doubles are co-operative ... and apply general rule #1 a lot ! :)
1. How can I remember this information about competitive doubles ?
2. Will an unfamiliar novice partner understand that the Maximal double is for takeout and not leave it in with a minimum hand or extra length in our suit ?
3.
I understand Penalty doubles and Takeout
doubles.
But, what do I do opposite a
"CO-OPERATIVE" or
"OPTIONAL" double ?
The logical extension of our "Dentist Rule" (i.e., "When in doubt, pull it out !") is the Competitive Double. This double comes after both of us have bid but we have not, as yet, found a fit. Competitive Doubles appear most often in the passout seat but can occur in direct seat if the opponents have found a fit by bidding and raising a suit.
|
|
1♦-Pass-1♠-2♣-Double is not Competitive, since the opponents have not found a fit, but 1♦-Pass-1♠-2♣-Pass-Pass-Double would be (since the double comes in the balancing seat).
The Competitive Double typically suggests our feeling that we have some extra values and need to hear Partner bid again. This often suggests secondary (i.e., poorish) support for Partner's suit, 4 card length in the unbids, and/or an extra card in our own suit.
West | North | East | South |
1 | Pass | 1 | 2 |
Pass | Pass | ?? |
1. What is the difference between a pure Balancing Double and a Competitive Double in the passout seat ?
2. With a dead minimal
This section is included for interest sake Only. It will give you an idea of what some of your more experienced opponents may be doing at your table.
When Three suits have been bid, one of them by Opener's RHO, a Double by Opener is Penalty in standard methods.
|
|
We begin by asserting that Hearts are an
"inconvenient" suit here, since bidding them requires
going past our first bid suit.
In such instances, a Double shows that awkward suit, and about 15-18 points.
1♣-Pass-1♥-Double, though, is still penalty.
Therefore, we have what we Rainbowers call a "BORIS" Double:
Business
OR Inconvenient Suit, depending on whether that fourth
suit is the very next suit or not.
West | North | East | South |
1 | Pass | 1 | 1 |
Dble |
The Support Double shows a better than
minimum hand (else Pass) with Three card support for
Responder's suit.
1♣-Pass-1♥-1♠-Double, therefore, shows
about 14+ points and Three Hearts for partner.
West | North | East | South |
1 | Pass | 1 | 1 |
2 |
While some will play Support Doubles only at the one level, most will play them up to 2♠.
A very useful tool for competing after we have overcalled is a "defensive" double. These are Not part of SAYC and would require substantial discussion. Thus, we will not discuss them here. If you would like to read about them later, with an eye towards playing them with your steady partner, please refer to my article about them on my "personal" bridge web page at:
If partner makes a takeout double and your RHO raises Opener's suit (e.g., 1♦-Double-2♦) what does a double by you mean ? In SAYC, such a double is penalty. But many pairs play Responsive doubles in this instance. The Responsive double shows 4+ cards in at least two of the unbid suits. It is like a takeout double opposite a takeout double.
Opener | Doubler | Responder | Advancer |
1C | Double | 2C | Double |
Here Advancer is doubling to show some values (8+ points, since Advancer could pass) and either Diamonds & Hearts, Diamonds and Spades or Hearts and Spades. With only one of the unbid suits, Advancer would, of course, bid it directly here.
A more useful application of the Responsive Doubles comes when partner has overcalled instead of doubling. Again, the Responsive Double shows 4+ cards in the unbid suits. It is like a Negative Double, but by advancer, not Responder.
Opener | Overcaller | Responder | Advancer | Explanation of Action |
1D | 2C | 2D | Double | 4-4 or better in the majors. |
As a matter of personal preference, I do Not play Responsive doubles opposite a takeout double but do play them opposite an overcall. I *do* play a variation on this theme after a pre-emptive jump raise below the 3♠ level. I call it a "Responsive Anti-Preemptive Invitational Double", or "RAPID". Rapid comes up only in these three auctions:
Opener | Doubler | Responder | Advancer |
1C | Double | 3C | Double |
Opener | Doubler | Responder | Advancer |
1D | Double | 3D | Double |
Opener | Doubler | Responder | Advancer |
1H | Double | 3H | Double |
All of these show good hands, inviting game (or slam) — usually in an unbid major. Partner can decline this invite by bidding the cheapest step.
Opener | Doubler | Responder | Advancer |
1C | Double | 3C | Double |
Pass | 3D | . | . |
Opener | Doubler | Responder | Advancer |
1S | Double | 3S | Double |
This is penalty, since it is too high to be inviting 4♥. Playing RAPID, a free bid becomes merely competitive. Doubler will only venture on to game with 18+ points.
Opener | Doubler | Responder | Advancer | Explanation of Action |
1D | Double | 3D | 3H | Competing only. |
1.
Isn't "Responsive Double" yet anther misnomer ?
Since it is Advancer that uses them, not
Responder, shouldn't we think of them as
"Advancing Doubles" ?
2. Playing with an unfamilar partner on OKBridge, how should I take 1♥-Double-2♥-Double ?
3. Will an unfamiliar but experienced partner understand what "Responsive Doubles" are ?
4. Will an unfamiliar but experienced partner understand what "RAPID" doubles are ?
5. RAPID invites "game or slam". What if Advancer wants to force game but not invite slam ?
1. Matchpoints. Neither side vulnerable:
Opener | Doubler | Responder | Advancer | Explanation of Action |
1H | Pass | 1S | Pass | – |
2H | Double | . | . | What is the double ? |
And what should you bid with:
Hand #1: | Q x x x | — | K x x x | x x x x x |
Hand #2: | x x x | x | x x x | x x x x x x |
2. MatchPoints. Neither side vulnerable.
Opener | Overcaller | Responder | Advancer |
1H | 1S | 2H | 2S |
3H | ?? ?? | . | . |
What do you bid with:
Hand #1: | K J x x x | x x | A x x | x x x |
Hand #2: | K J x x x x | x x | A x | x x x |
Hand #3: | K Q x x x x | x x | A x | K 10 x |
3. MatchPoints. Neither side vulnerable.
Opener | Advancer | Responder | Dbler/OvrClr |
1S | Pass | 1NT | ? ?? ? |
What do you bid with:
Hand #1: | A Q J 10 x | K x x | A x | x x x |
Hand #2: | x | K x x x | A x x x x | K Q x x |
RAINBOW Series |
The Rainbow Series, from 10:00 A.M. to 12:30 PST, every weekday, is a lecture program on the SAYC system, from Opening Bids all the way through to the conventional aspects of SAYC. Unlike the FireSide and 5th Chair sessions mentioned above, the Rainbow Series is a semi-private lesson program for our students. Nevertheless, you are invited to stop by and "eavesdrop" on the discussion from the Spectator's Loft. If you have any questions arising from these notes, or about the Rainbow Lesson Series, please do not hesitate to email me at: cpw@escape.ca |
Back to the Tutoring Web Page |
Back to Colin's Personal Bridge Page |
If your computer has midi capacity, you have been listening to LedZeppelin's "Going to California". |